Swing slow, fade to black...
Swingo » Devlog
The first patch, version 0.2!
For this update I added focused on two primary changes: scene transitions and slower sword swinging!
Scene transitions were pretty simple. Now when you die, there's a fade to black, and same when transitioning from death. This makes everything a bit smoother and less jarring!
When playing Swingo, the easiest strategy was just to crank as fast as you could. This would usually kill anything before it could get close. I added a max speed to the sword, and a new outline of the target position, so now you have to actually swing! This also opens up the possibility of a swing speed increase powerup!
From here, I'm going to add powerups, and some extra hit and hurt effects!
Files
Swingo.pdx.zip 2 MB
Nov 22, 2022
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